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VR Escape Room

ROLE

Developer

YEAR

2025

GENRE

Quest

In today’s digital age, distinguishing between truth and falsehood has become increasingly challenging. Digital platforms not only facilitate the rapid spread of misinformation and disinformation but also reinforce cognitive biases and echo chambers. To address this issue in an innovative and engaging way, I have developed an escape room experience in virtual reality (VR), offering an immersive and interactive way for users to engage with misinformation challenges in real time.

This project was presented as part of a workshop for the Hawaii International Conference on System Sciences (HICCS) 2026.

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